Animation Ready Body Scan / Female 11
£69.99
- Model: Animation Ready Body Scan / Female 11
- SKU: ARBSF011
This 3D body model of an Asian female has been retopologised and is ready for animation. It contains everything you need to create a detailed character, including six subdivision Zbrush subtools with 16k texture maps, as well as exported FBX models for use with any 3D software application. The model was created using a full body photogrammetry rig, which captured over 180 digital SLR camera images. After cleaning the scan, we retopologised the model with a quadded mesh and created unwrapped UVs and edge loops. This makes the model easy to animate or sculpt. Additionally, the model includes eyes, teeth, tongue, lashes, and eyebrows, which can be viewed in real time using the supplied Marmoset Toolbag 4 render scene.
File Formats | ZTL (7 Subdivisions) FBX (Requires Zbrush 2022 or later) |
Model Symmetry | Symmetrical topology |
Skin details | Pore / fine wrinkle level detail with micro map |
Included meshes | Body, Teeth, Tongue, Eye balls, Lens, Eye Wet, Lashes, Brows. (FBX & ZTL) |
Texture Formats | TGA / JPG (16384 x 16384 pixels) |
Render Scene | Marmoset Toolbag 4 |
Topology Compatibility | All Retopologised Body Scans |
Download Size | 1.5 GB Approx. |
The images shown below have been rendered using the supplied Marmoset Toolbag 4 render scene. Click to enlarge
Our scanning system includes a high resolution 5DSR head scanning component that allows us to capture heads and bodies at the same time with incredibly high resolution texture and geometry. Our animation ready full body scans come with detailed head right down to the skin pores.
The body has been carefully cleaned and processed so as to extract as much information from the texture and geometry as possible without destroying the underlying forms.
Source files are the key to creating new and unique characters which is why we include the source 6 subdivision level ZTL file with this model. Clean useable topology and UV maps make it easy to modify, sculpt or reference this character for your own projects.
the mesh is unwrapped to make maximum use of the UV space with minimal distortion and includes a 16384 x 16384 pixel texture map in TGA format. We have also included an 8192 x 8192 texture map in JPG format
Every part of the model is detailed down to the pore level. all the details on this model are extracted from the actual skin texture of the actor, we don't use any overlaid detail maps to enhance texture or displacement maps.
We have included a Marmoset toolbag 4 scene with all of the shaders and lighting setup and ready to go.