Male Exomorph 01
£59.99
- Model: Male Exomorph 01
- SKU: MEXOM01
Our exomorphs are crafted using advanced photogrammetry technology and our own proprietary character system. They are developed from high-resolution 3D scans, ensuring that they do not resemble any real person, making them unique and likeness-free. The models possess incredibly detailed, pore-level geometry, and are just as intricate as our HD head scans. Each exomorph comes with a source ZTL file, exported FBX meshes, 16k textures, and a 16bit displacement map. Furthermore, it includes a Marmoset Toolbag lookdev scene, as well as a blender scene, giving you everything you require to get started
File Formats | ZTL (7 Subdivisions) FBX (Requires Zbrush 2022 or later) |
Model Symmetry | Symmetrical topology |
Skin details | Pore / fine wrinkle level detail with micro map |
Included meshes | Head, Teeth, Tongue, Eye balls, Lens, Eye Wet, Lashes, Brows. (FBX & ZTL) |
Texture Formats | TGA / JPG (16384 x 16384 pixels) |
Displacement map | 16bit TIF (16384 x 16384 pixels) |
Render Scene | Marmoset Toolbag 4 / Blender 3.2.2 |
Topology compatibility | All HD, SD & Metamorph head models |
Download Size | 3 GB Approx. |
The images shown below have been rendered using the supplied Marmoset Toolbag 4 render scene. Click to enlarge
All of our Metamorph head models come with stunning high definition skin details. For ease of use we have included the Source ZTL file with 7 subdivision levels and 50 million polygons. We have also exported 16k Normal and displacement maps to use in your software of choice.
All Metamorph head scans come with 16k albedo, Normal and displacement maps in both uncompressed TGA and JPG formats as well as texture for the eyes, teeth, tongue etc.
The included Ztool gives you access to the source model at its highest resolution.
Easy to use blender scene with skin shader and lighting set up and read to go.