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ArtistJames BusbyWebsiteArtstation / Instagram / Facebook Scan usedMetahuman Identity's IntroductionIn this video I want to show you how to use our new ultra high res metahuman identity packs to supercharge your metahumans in Unreal Engine 5. Quickstart GuideQuick start guide those of you who are already familiar Unreal Engine and the mesh to meta..
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ArtistJoe ZhengWebsiteArtstation Scan usedMale HD Head Scan 01Joe has created a stunning tribute to one of his favourite movie characters using Unreal 5. With an eye for detail and a passion for digital art, Joe crafted a meta-human with intricate shaders that bring the character to life, capturing the essence of the original movie character. Joe's..
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Morphing a gorilla
I decided to have a bit of fun with our new Gorilla ecorche model. Using Wrap 3 I retopologised the gorilla body mesh with our textured male base mesh transferring over not just the human body shape but also the texture. I was then able to create a morph target in Zbrush and export a verity of hybrid models.
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