15 Jun

Introduction
A quick 20 minute video to show you how to use our 3d scan store scans to quickly texture a head sculpt and apply the corresponding high resolution skin pore details. Software used Wrap 3 and Zbrush.
Scan used in this video :: https://www.3dscanstore.com/3d-head-models/hd-head-models/hd-male-head-model-01
Scan details and textures applied to sculpt
In the video I will show you how to retopologise your base sculpt with one of our HD head models giving you both high resoltion skin details and 16k texture maps.
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