29 Jul
Introduction
I had another chance to work with the awesome Niyazi Selimoğlu this time texturing one of his female head sculpts. You can see the original sculpt on his Instagram here I used our tried and tested method of projecting one of our HD head scans onto his mesh and then rendering it in Marmoset Toolbag if you want to know more about this process take a look at some of the tutorials on our blog page. https://www.3dscanstore.com/blog
- Scans Used in this projecrt :: https://www.3dscanstore.com/3d-head-models/hd-head-models/hd-female-head-model-08
- Niyazi Selimoğlu's Artstation :: https://www.artstation.com/niyoo
- Niyazi Selimoğlu's Instagram :: https://www.instagram.com/nyzslmgl
Software used
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Renders
4 Comment(s)
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Wow, this texturing workflow time-lapse is really impressive! It's amazing to see the amount of detail and skill that goes into creating textures for 3D models. I particularly enjoyed watching the different techniques and tools you used to achieve the final result. As someone who is interested in 3D modeling and design, this is both inspiring and informative. Thanks for sharing your process with us, and keep up the great work!
Wow, this texturing workflow time-lapse is really impressive! It's amazing to see the amount of detail and skill that goes into creating textures for 3D models. I particularly enjoyed watching the different techniques and tools you used to achieve the final result. As someone who is interested in 3D modeling and design, this is both inspiring and informative. Thanks for sharing your process with us, and keep up the great work!
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