Artist
Brad Myers
Website
Artstation
Scan usedHD Male 3D Head Model 10

Brads amazing Bladerunner 2049 Ryan Gosling likeness was rendered using Unreal Engine 5. He sculpted the character in Zbrush using Zwrap to wrap one of our scan store HD heads in order to make use of the high resolution skin pore details. The hair was made in Xgen for Maya and then exported as splines to unreal. 


More Images

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5


Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5


Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5

Ryan Gosling 3d sculpt in unreal engine 5